welcomes game professionals from China and abroad and will serve as a platform for game companies to display their products and technology, as well as exchanging experience in R&D.
After Jake Song, CEO of XLGames, was confirmed as CGDC
2011's first keynote speaker, the organizing committee further announced 10 additional speakers:
Hua Hongwei, CEO of NCsoft China and member of CGDC
Advisory Board, said, ''The company is committed to its support to this international technology conference as we are more than glad to share with the Chinese developers our experience and technology in R&D and assist in the efforts of the Chinese government to promote self-development of games in local game companies.
2011, Jake Song will share his thoughts with the attendees:
In addition to hosting the forum, IFC is supporting CGDC
over the next three years to develop training programs for local consultants, deliver corporate-governance assessments for companies, and promote industry and public dialogues to encourage wider adoption of best practices such as proper public disclosure and investor protection.
organizing committee will offer the speakers VIP passes that allows entry to all sessions and the welcome party, while also aiding to increase your reputation in the game industry and get closer to the Chinese game market.
Being a feast for the domestic and international professionals in the game development sector, CGDC
2012, ended on July 27th 2012, has witnessed amazing speeches and panel discussions from nearly 100 well-known speakers around the world; and it also welcomed a total of some 4,000 audience to the conference.
IFC s partnership was vital to CGDC
becoming one of the leading institutions promoting good corporate-governance principles and practices in Mongolia, said Tsend-Ayush Tuvshintur, Chief Executive Officer of CGDC
The Organizing Committee of CGDC
2013 will continue to invite technical experts of famous game research institutions and game enterprises from home and abroad for speeches on game planning, production and R&D.
At the end of the speech, Morhaime expressed his gratitude to the Organizing Committee: "I'd like to thank CGDC
for giving this chance to Blizzard so that we can share with our friends in China what we have learned.
With KGC and CGDC
being the most influential events in the field of game technology and development in Korea and China, this move indicates that China and Korea, the world's two major game producing countries, have initiated an overall collaboration in promoting game technology and development, which may affect the landscape of the game industry of Asia, and even of the whole world.
Tan Yunpeng, Marketing Director of the CGDC
Organizing Committee, the party was planned as one of the events for this year's conference, and was designed to offer a relaxing occasion for top developers across the world so that they could have some fun and more time to talk with each other: "This party was held so that our guests could have some time to relax themselves; it was also a good opportunity for them to get to know each other better and talk in a less serious environment.