ASTC

(redirected from Adaptive Scalable Texture Compression)
AcronymDefinition
ASTCAll, Sine, Tangent, Cosine (in an X-Y graph)
ASTCAdaptive Scalable Texture Compression (algorithm)
ASTCActive Stability and Traction Control
ASTCAlice Springs Town Council (Australia)
ASTCAmerican Society of Trial Consultants (Timonium, MD)
ASTCAll-Speed Traction Control (vehicles)
ASTCAdvanced Storage Technology Consortium
ASTCAssociation of Science and Technology Centers
ASTCAssam State Transport Corporation
ASTCASX Settlement and Transfer Corporation Pty Ltd
ASTCAll Students Take Calculus (mnemonic for All, Sine, Tangent, Cosine in an X-Y graph)
ASTCArkansas State Teachers College
ASTCAviation Survival Training Center
ASTCAmerican Society of Theatre Consultants
ASTCAutomatic Stability and Traction Control (automotive)
ASTCAssociated Sales Tax Consultants, Inc.
ASTCAssociation Science-Technology Centers
ASTCAustralian Semiconductor Technology Company
ASTCAdvanced Simulation Technology Center
ASTCAustralian Scientific and Technical Communicators
ASTCArmy Software Transition Committee
ASTCAdvanced Satellite Test Center
ASTCAleid Smid Television Company (Netherlands)
ASTCAllied Signal Technical Services Corporation
ASTCAl-Qaida and Taliban Sanctions Committee
ASTCAmerican Speaking Telegraph Company (first competitive telephone company)
ASTCAdaptive Space-Time Coding
References in periodicals archive ?
In comparison to the Mali-G71, the G72 offers an improvement of 25 percent in power efficiency, a 17 percent ML efficiency gain, and 20 percent better area efficiency, and also includes improved support for mobile multiview systems, multisampling anti-aliasing, foveated rendering and Adaptive Scalable Texture Compression (ASTC), which is used to increase image compression quality in order to save power.
Olson, "Adaptive Scalable Texture Compression," in Proc.
Highly configurable, scalable GPUs address market requirements across these segments, with new features such as full hardware virtualization and Android Extension Pack (AEP) support with hardware tessellation, as well as proven features such as geometry shaders, PVR3C triple compression technology for bandwidth/power savings, and full ASTC (adaptive scalable texture compression) support.
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