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ARGAerolineas Argentinas (ICAO code)
ARGAmateur Radio Group (various locations)
ARGAlternate Reality Game (interactive narrative)
ARGAmphibious Ready Group (US DoD)
ARGAmphibious Readiness Group
ARGAlcohol Research Group
ARGAustralian Railroad Group (now Queensland Rail National Limited)
ARGArgentines (FAO fish species code)
ARGAnnual Real Growth
ARGApplied Research Grant (various organizations)
ARGAcademic Resource Guide (various schools)
ARGAutism Research Group (various locations)
ARGAntigua Recreation Ground
ARGAragonese (ISO 639 language code)
ARGAir Refueling Group (US DoD)
ARGAmerican Refining Group (Bradford, PA)
ARGAmerica's Research Group
ARGAlternate Reality Gaming
ARGAlternate Reality Games
ARGArt & Robotics Group
ARGArgentia (US Navy operated island facility)
ARGAmerican Record Guide
ARGAccident Response Group
ARGAda Rapporteur Group
ARGAir Rescue Group
ARGAutomotive Replacement Glass
ARGAteliers de Réalisation Graphique (French: Graphic Design Workshop)
ARGAttributed Relational Graph
ARGAlkaline Reflux Gastritis (disorder)
ARGAfghanistan Research Group
ARGInternal Combustion Engine Repair Ship
ARGAncestral Recombination Graph (evolutionary science)
ARGAnime Resource Group (Fanime)
ARGAnti-Replicator Gun (gaming; Stargate Atlantis)
ARGAnnuaire de Référencement Gratuit (French: Free Search Engine Optimization Directory)
ARGAmerican Resources Group, Ltd
ARGAngle Recession Glaucoma
ARGApplication Resource Guide
ARGApplied Resources Group (Brookline, Massachusetts)
ARGAccident Review Group
ARGArgentina Gold Peso (national currency since 1875; replaced by Peso Moneda 1899)
ARGAerial Refueling Group
ARGAquifer Remediation Goal
ARGAviation Readiness Group
ARGAnnuaire du Roliste Grenoblois (French: Grenoble Roleplayer Directory; online role-playing)
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References in periodicals archive ?
Alternate reality games (ARGs) combine digital and real world elements to immerse players in an interactive narrative experience.
RevQuest: STR and Art Hunters are far from the only interpretive alternate reality games out there, though.
Much of McGonigal's book is about alternate reality games that combine the fun of game play with real-life problems like getting housework done (play "Chore Wars"), the isolation of elderly in nursing homes (play "The Comfort of Strangers"), and political scandal (play "Investigate Your MP's Expenses").
McGonigal ably demonstrates that alternate reality games are having a measurable effect on the people playing them.
The idea of simulations is a familiar one for digital natives, and even video-game playing is gaining credibility as a social good; author Jane McGonigal goes so far as to say, in the "Harvard Business Review," that, "The enterprise counterpart of what is now niche entertainment (alternate reality games) could become the new operating system for realworld business." (4) While this author does not seek to prove her thesis, we submit that acceptance of business simulations will only increase.
7 Things You Should Know About Alternate Reality Games (EDU-CAUSE):
Those are some of the terms encountered in alternate reality games (ARGs), which have become an increasingly important piece of the marketing plan for Hollywood studios and TV nets looking to promote properties to game-oriented auds.
* Down the Rabbit Hole: Using Alternate Reality Games for Education and Training.
The firm works across different platforms to deliver campaigns such as mobile phone and alternate reality games..
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