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References in periodicals archive ?
(31) See also Gheorghe Calcan, Industria petroliera din Romaniam perioada interbelica, Bucuresti: Editura Tehnica, 1997, p.193.
In "Semiotic E-Models" Roxana Barlea and Boddan Calcan analyze the way in which a series of virtual cities are represented and the way they can be experienced in four online and offline computer games: Civilization, Ikrarian, eRepublik and Travian.