CATWOE

AcronymDefinition
CATWOECustomer, Actors, Transformation Process, Weltanshauung, Owner/s Environmental Constraints (risk management; mnemonic of characteristics used in Soft Systems Methodology)
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TABLA I DESCRIPCION DEL MNEMONICO CATWOE C "Clientes": las victimas o beneficiarios de la transformacion A "Actores": aquellos que llevan a cabo la transformacion T "Proceso de transformacion": la conversion de entrada en salida W "Weltanschauung": la vision del mundo que hace a T significativa en un contexto, es decir la interpretacion del proposito de la transformacion.
Por lo tanto, el CATWOE obtenido, segun lo observado por los investigadores, tiene la forma ilustrada en la Tabla 2.
CATWOE could be used as a building block for the scholar to derive the root definition.
Los elementos CATWOE para la transformacion organizacional planteada, posibilitaran la seleccion de una perspectiva particular y la realizacion de un estructurado y riguroso proceso de desarrollo de los modelos.
A philosophical discussion of the root definition in soft systems thinking: an enrichment of CATWOE.
As a guide to the construction of root definitions, Checkland (1981) provides the CATWOE elements by which he means that a complete root definition should identify the Customers (C), the Actors (A), the Transformation (T), Weltanshauung ("world view") (W), the Owners (O) and the Environment (E).
All of the elements of the CATWOE mnemonic must be included somewhere in the conceptual model, otherwise the conceptual model is incomplete.
Therefore, Zachman's who category is significantly elaborated in the CATWOE components of client, actor and owner.
Using the mnemonic CATWOE (Clients, Actors, Transformation, Weltanshauung, Owners, Environment) (Checkland and Scholes, 1990), researchers then provided a root definition of the system to organize research projects at CSDTT.
We will use mode 1 of SSM and demonstrate the use of the main elements of mode 1 of SSM, namely rich pictures, root definitions, CATWOE and conceptual designs in a theoretical application to the design of well-known existing computer games.
In Checkland's SSM there is an explicit reference to the input-output transformational frame in both the CATWOE mnemonic and the construction of Rich Pictures (Checkland, 1981).
This way, for instance, in SSM the perspectives brought into the conversation are re-described by means of systems ideas, with conceptual tools such as root definitions and the mnemonic CATWOE, to help participants understand and distinguish the various views entering the conversation.