DIT

(redirected from DigiPen Institute of Technology)
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AcronymDefinition
DITDirectory Information Tree
DITDublin Institute of Technology
DITDepartment of Information Technology
DITDepartment of International Trade (UK)
DITDesarrollo Internacional de Talento (Spanish: International Talent Development; various locations)
DITDirectorate of Information Technology (various locations)
DITDivision Internationale du Travail (French: International Division of Labor)
DITDynamic Internet Technology (est. 2001)
DITDecimation in Time (algorithm)
DITDepth of Inheritence Tree
DITDual Income Tax
DITDead-in-Tow (locomotives)
DITDépartement Informatique et Télécommunications (French: Department of Computer and Telecommunications)
DITDepth of Inheritance Tree
DITDefining Issues Test (ethics)
DITDiploma in Information Technology
DITDigital Imaging Technician (film and television industry)
DITDeutscher Investment Trust
DITDiiodotyrosine
DITDiet-Induced Thermogenesis
DITDar es Salaam Institute of Technology (Dar es Salaam, Tanzania)
DITDesign Implementation Technology
DITDirector of Income Tax (India)
DITDigiPen Institute of Technology
DITDelhi Institute of Technology
DITDeposits-In-Transit
DITDocumentation, Information and Training
DITDetails In Thread (forums & BBSs)
DITDifferential Impedance Transducer
DITDetroit Institute of Technology
DITDynamics of International Terrorism (course)
DITDesign Integrated Technology, Inc
DITDynamic Integrated Test
DITDisability Insurance Trust
DITDesign Integration Testing
DITData Integration Team
DITDeployed Internetworking Test
DITDivemaster in Training (rescue diving)
DITDesired Ignition Timing
DITDue In Transfer
DITData Inversion Theory
DITData Indicate Token
DITDocumentation/Information Transmittal
DITDetroit Income Tax
References in periodicals archive ?
The Serious Play Conference is produced as a partnership between Clark Aldrich, Managing Partner of Clark Aldrich Designs; Sue Bohle, President of The Bohle Company; and DigiPen Institute of Technology.
His strong background in financial management while serving as a partner at a top accounting firm, and his direct experience as CFO in industry leading companies like Nintendo and DigiPen Institute of Technology will be invaluable to our strategic planning as well as corporate governance.
He also serves as an Executive Advisor to DigiPen Institute of Technology.
For students entering DigiPen Institute of Technology (WA), California State University at Chico (CA), University of Portland (OR), Willamette University (OR), New England School of Communication (ME), Mount Hood Community College (OR), Oregon Institute of Technology (OR), Sheldon Jackson College (AK), Southwest Oregon Community College (OR), and St.
Nintendo and DigiPen Institute of Technology are pleased to announce that Nintendo is sponsoring a five-year professorship program at DigiPen.
DigiPen Institute of Technology currently offers associate and bachelor of science degrees in real-time interactive simulation, a master of science degree in computer science, a bachelor of science degree in computer engineering, an associate degree in 3-D computer animation and a bachelor of fine arts degree in production animation.
Morial DigiPen Institute of Technology VP of Operations Raymond Yan DigiPen Institute of Technology Dean of Faculty Dr.
DigiPen Institute of Technology and Nintendo of America Help Meet Industry Demand for Next Generation of Qualified Video Game Developers
The DigiPen Institute of Technology, located within the Nintendo of America complex in Redmond, Washington, will hold its first graduation ceremony since opening in the U.
6, 1996--The DigiPen Institute of Technology today announced it will offer the world's first baccalaureate degree of science in Real Time Interactive Simulation.
Authorizing The DigiPen Institute of Technology to offer such an innovative degree program in Washington state acknowledges that the Pacific Northwest is the new hotbed for advanced software development," says Dr.
Classes offered at The DigiPen Institute of Technology will include nine levels of math, physics, courses in computer environments and operating systems, computer languages, graphics, image processing, data structure and algorithms, animation and creative aspects of video games.