SIGCHI

AcronymDefinition
SIGCHISpecial Interest Group for Computer-Human Interaction (Association for Computing Machinery, ACM)
References in periodicals archive ?
Nielsen, "Reliability of severity estimates for usability problems found by heuristic evaluation," in Proceedings of the Posters and short talks of the 1992 SIGCHI conference, p.
Wyche, "Values as lived experience," in Proceedings of the the SIGCHI Conference, p.
Kane, "Wearables and chairables: inclusive design of mobile input and output techniques for power wheelchair users," in Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 2014, pp.
Interweaving mobile games with everyday life, In: Proceedings of the 2006 Annual SIGCHI Conference on Human Factors in Computing Systems, 417-426.
Zigelbaum, "Reality-based interaction: a framework for post-WIMP interfaces," Proceeding of the twenty-sixth annual SIGCHI conference on Human factors in computing systems, Florence, Italy, 2008, pp.
In: Proceedings of the twenty-sixth annual SIGCHI conference on Human factors in computing systems.
ACM Special Interest Group on Systems Documentation SIGCHI. New York, NY: ACM Press, pp.
interactions Magazine is a leading publication on applied Human-Computer Interaction (HCI), communicating ideas, standards, practices, research results and case studies to the practitioner (included with SIGCHI membership).
"Navigational Aids and Learning Styles: Structural Optimal Training for Computer Users." SIGCHI Bulletin, v.
Balter, "Keystroke level analysis of email message organization," in Proceedings of the the SIGCHI conference, pp.
"The 3D interactive visit to Piazza dei Miracoli, Italy." Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology.