SQ

(redirected from Side-Quest)
AcronymDefinition
SQSquare
SQSingapore Airlines
SQSound Quality
SQService Quality (TL 9000)
SQSquadron
SQSqueezed (Files)
SQStock Quote
SQSpace Quest
SQSubcutaneous
SQSquall (METAR weather)
SQSureté du Québec (Provincial Police)
SQSuper Quiet
SQSouth Qeynos (gaming, Everquest)
SQSocial Quotient (Van Sloan)
SQStupid Question
SQSignal Quality
SQSignificant Quantity (nuclear weapons, fission: IAEA term for the amount of fissile material necessary)
SQSpecial Quotation (Japanese stock market)
SQSystemizing Quotient
SQScalar Quantization
SQSan Quentin Prison (San Quentin, CA)
SQSoldier Qualification (Canadian Forces)
SQStereo Quadraphonic (Columbia Records quadraphonic system)
SQStudent Questionnaire
SQSide-Quest (gaming)
SQSuperquick
SQStephan's Quintet
SQSystème Qualité (French: Quality System)
SQShortest Queue
SQSubject to Quotation
SQSlack Quenching
SQSound Que (theater terminology)
SQSafety Quotient
SQSquad member but no letter (National Collegiate Athletic Association)
References in periodicals archive ?
This demo has a side-quest that is unique because it is not present in the full game.
With interrupted gameplay spanning several weeks, plots are difficult to keep track of and not every side-quest is as important as on Day 1.
There's so many side-quests we're sure we missed quite a few of them in first playthrough.
Whether you opt to go straight for the jugular via the main quest or get distracted by the myriad side-quests on offer, you'll need every advantage you can get if you're going to get your revenge and find peace for your tortured soul.
Whether you go straight for the jugular via the main quest or get distracted by the myriad of side-quests, you'll need every advantage you can get if you're going to find peace for your tortured soul.
This time, though, the open areas and optional side-quests are complemented by a crafting system which helps stave off the creeping sense of franchise fatigue.
The focus on creature collection and Pokemon-style battles brings an additional overlay of brilliant side-quests, the outcome of which will present a tantalising array of rewards that can make for improved performance in the main game.
Along the way, there are no shortage of side-quests to perform and things to interact with.
From here your malaria-infected character strikes up friendships with locals and traders, who in turn give you open-ended missions and side-quests to complete Grand Theft Auto-style.
Although it sounds expensive, each of the Starter Pack's three stories will take a minimum of six hours each to complete (not counting side-quests or the open ended Toy Box mode).
And, once you've battled your way through each of those, there is still about half of the game to complete - with swathes of collectibles and side-quests to provide further entertainment.