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SC:GStarcraft: Ghost (game)
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"StarCraft: Ghost" was supposed to be a third-person shooter that involved a lot of stealth and shooting action.
So, people who think we're a consistent company, we're only consistent in that we only release the really amazing games." Adham noted that the games that never see the light of day, including titles "Starcraft: Ghost," "Titan," and "Warcraft Adventures," aren't entirely cancelled, as many elements of those games are repurposed for other projects, the report notes.
Blizzard cut its teeth in the studio's early days developing for Nintendo platforms, but the company has not supported those consoles since 2000's "Starcraft 64." The ill-fated "Starcraft: Ghost" would have been released for Nintendo Gamecube, but that version was scrapped before ( the game was canceled entirely.