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VRMLVirtual Reality Modeling Language
VRMLVirtual Reality Markup Language
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References in periodicals archive ?
The term VRML was coined by Dave Raggett in a paper called Extending WWW to support Platform Independent Virtual Reality submitted to the First World Wide Web Conference in 1994 and first discussed at the WWW94 VRML BOF established by Tim Berners-Lee where Mark Pesce presented the Labyrinth demo he developed with Tony Parisi and Peter Kennard.
This is a first approach of the application of MATLAB's Toolboxes of SIMULINK and VRML. The main objective with this project was to give excellent performance of the virtual frontal transmission with balls based on dynamic, kinematic and geometric model of the real frontal transmission with balls.
VRML was the first standard (ISO/IEC 14772-1:1997) designed for distribution of 3D graphics in the Web environment.
* saving graphics in Maple in MPL or JVX formats (by means of Maple library JavaViewLib), displaying the graphics with the use of JavaView (4) and then saving it in the OBJ or VRML formats.
New functions include the Artios CAD plug-in, animated 3-D VRML files, and more.
* A group of VRML Worlds that depict winder and machine sections.
Models defined in X3D and VRML (pronounced vermal, Virtual Reality Modeling Language, 3-D equivalent of HTML) relying on IEEE Distributed Interactive Simulation Protocol (DIS) allow visualization across networks utilizing custom software or off-the-shelf Web browsers.
These kinematical outcomes are obtained as three-dimensional (3-D) locations and vectors, and 3-D visualization is developed by using VRML (Virtual Reality Modeling Language).
With the availability of 3-dimensional (3D) visualization applications, such as the Virtual Reality Modeling Language (VRML) and Extensible 3D (X3D) graphics, alternative methods of information presentation and display are becoming more common.
Other new export and publishing features include Real-Time Export review, as well as support for generating self-contained projector executables, antialiased image renderings and industry standard VRML worlds.