(redirected from Velocity Obstacle)
VOVery Old (cognac aged at least 4.5 years)
VOVoice Over (TV scriptwriting term)
VOVirtual Organization
VOVirtual Observatory
VOVirtual Office
VOVéhicule d'Occasion (French: Used Vehicle)
VOVor Ort (German: locally)
VOVecchio Ordinamento (Italian: Old Curriculum Requirements)
VOVersion Originale
VOVery Optimistic
VOValve Opening
VOVolatile Organic
VOObservation Plane (US Navy)
VOVelocity Obstacle (robotics)
VOShuttle Operations (US NASA)
VOVisa Officer (various nations)
VOVegan Outreach
VOObservation Squadron
VOVehicle Operations
VOVoice Only
VOVerbal Order
VOValidation Office (US DoD)
VOVictorian Order (British decoration for personal service to the sovereign)
VOVariation Order
VOVertical Opening
VODirectie Voortgezet Onderwijs (Dutch)
VOVillage Officers (India)
VONavy Battleship Observation Squadron (US Navy)
VOVerifying Official
VOValue Optimization
VOVoluntary Opening
VOValence Orbital
VOVerifying Officer
VOVendor Order
VOSpotting Squadron (US Navy aviation unit designation used in 1922)
VONavy Observation Squadron (US Navy aviation unit designation used from 1920s to 1970s)
VOVision Operator
VOVisitors and Observers
VOVisual Opening (graphics)
VOVotoms Online (gaming)
References in periodicals archive ?
Some illuminating ideas of the existing first order pedestrian models such as the Gradient navigation model with additive neighbor repulsions [5], Synthetic vision-based model based on time-to-interaction and bearing angle [6] and Velocity obstacle approach borrowed from robotic [7] are added to optimize the velocity-based models.
Oh, "Velocity obstacle based local collision avoidance for a holonomic elliptic robot," Autonomous Robots, pp.
The common local planners in literature include nearness diagram, dynamic window, velocity obstacle, and potential field methods.
For each moving obstacle, the programming calculates a velocity obstacle, which is the set of robot velocities that will lead to a collision with the robot.
The equation can be used to predict maximum water velocity capable of being traversed by fish moving through channels, fishways, culverts or other high velocity obstacles. We used this relationship to predict maximum water velocities traversable by Topeka shiners over a range of distances from 1-15 m.
Shiller, "Motion planning in dynamic environments using velocity obstacles," International Journal of Robotics Research, vol.
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